F1 Racing logo

Rules & Regulations

F1Racing League

Contents





A. Penalties

-Below are examples of penalty types which may be given out. These Icons are used to show penalties that may be given out if you fail to comply to the rules.

Qualification Penalty Qualification Penalty: Starting from Pit Lane or Last on Grid.
Time Penalty Time Penalty: ranging from 10 to 60 seconds.
Championship Penalty Championship Points: Reduction from 1 to 5pts.
Disqualification Penalty Disqualification: Banned from 1 Race to All-Season.


1. Overview

- None of the below rules are designed to catch you out.
- The Rules are there to help you understand what you can and cannot do.
- Some Rules involve common sense. If something is dangerous, dont do it.
- Other Rules need specific understanding: Race Meeting Procedure.
- The Rules are designed to be fair and to be safe.
- Violation of the below Rules may result in a penalty.
- The Administrators reserve the right to change the rules without notice.

Important Rule This Icon shows a very important rule, so make sure you understand it.



2. Setting up the Game

- When you join an F1R Session the following settings will be used:

Aids Allowed
Connection Type
Race Distance
Qualification Type
None
Cable/DSL
100%
1 Lap
Damage Multiplier
Flag Rules
Fuel Usage
Tyre Wear
Mechanical Failures
50%
On
Normal
Normal
Normal


- Choose the correct car. #1 Ferrari is different to #2 Ferrari. Check the members page to see which car you have: members page.

- You MUST have the RH2003 v1.2b installed.

- F1Racing uses the original .hdv files and engine.ini for each car. The only file that is safe to modify is your .plr file.

- You may use your own setups and advanced setup menus.


3. General Regulations (All Sessions)

3.1 Spins

Time Penalty: 30 seconds - If you spin OFF the track for any reason, you must return to the track only if it is safe. You must not rejoin the track if you risk hitting other drivers.
Disqualification Penalty - Drivers are strictly forbidden to drive their car in the opposite direction to the race unless this is absolutely necessary in order to move the car from a dangerous position.

3.2 Blocking

Time Penalty - You cannot block a driver more than once in a corner or down a straight. .
Disqualification Penalty - You may not run a competitor off the road under any circumstances.
Time Penalty - Blocking a car about to lap you is not allowed. A Blue Flag indicates when you are about to be lapped, so allow the car behind you to pass.

3.3 Car Contact

Time Penalty: 20 seconds - You may not hit another car under any circumstances. If you do hit a driver off the track, you must complete a drive through penalty (Go through the pits on the rpm limiter) or your time penalty will be doubled!
Time Penalty: 30 seconds - A driver who hits another from behind will be held responsible for the accident.

3.4 Yellow Flag

Time Penalty - The Yellow flags means Danger Ahead, so be prepared to slow down or even stop! If you fail to react to the yellow flag you will be penalised.
Time Penalty: 20 seconds - No Overtaking is permitted under yellow flag.
Exception: In case a spectator car or the #SERVER# car is parked off track you may pass under the yellow flag generated by that car. Spectators and the #SERVER# should try to park in an area where a yellow flag creates the least amount of confusion and misunderstanding.

3.5 The Defined Track

   
- The track is defined as the tarmac area in between and including the white lines at the edge of the track. The rumble strips (striped curbs) are part of the track. Green or other color tarmac is not part of the track.
 
Time Penalty - A driver may not run wide and/or cut the track more than three times in 2 laps.
  - One wheel must be on the track at all times.


4. Qualification

  - A Driver will have 1 timed lap ONLY in order to qualify for the race, and only one driver can be on their hotlap at anyone time.
  - Any Driver who fails to get a time within 107% of the fastest laptime, may be excluded from the race.
  - The order of qualifying will be the previous race results in reverse order (last to first place).
Qualification Penalty: Last Place on the Grid - Talking is strictly prohibited during qualifying.


5. Race Rules

5.1 Points Scoring

- The best 14 races out of the season will count towards the final championship points.

Position Points Points Multiplier
1st
2nd
3rd
4th
5th
6th
7th
8th



10
8
6
5
4
3
2
1




Ferrari
Williams
McLaren
Sauber
Renault
BAR
Jordan
Jaguar
Toyota
Minardi


x1
x1.1
x1.2
x1.3
x1.4
x1.5
x1.5
x1.5
x1.7
x1.8

5.2 Race Restarts

- The Race will be restarted for the following reasons:

- An incident happens before the lights go out.*
- A crash involving 3 or more cars on the first lap.*
- 30% of the drivers crash before lap 4.*
- 60% of the drivers crash before lap 8.*
- Server Crash before 50% race distance.**

* Race will be 100% Distance, and original Grid Used. All drivers may rejoin.
** Race will be 75% Distance. Only Drivers racing before the Server crashed may join. Drivers last known positions one lap before the crash used for Grid Positions)

Important Rule - ALL Drivers MUST IMMEDIATELY SLOW DOWN and return to the pits when the #Server declares RED FLAG. All drivers must then press 'Esc' and return to the chat screen for instructions from the Admin.
Start the Race from the Pits - Only the Admin may talk during the race to declare a Red Flag. No Drivers may talk during the race. Drivers are only permitted to talk if their car is out of position on the grid.


6. Race Meeting Procedure

6.1 Joining the Game

- You must join the game at least 10 minutes before the race is scheduled to start.

- If you get a .hdv mismatch on joining the game you MUST do the following:

6.2 HDV Mismatch Fix

Important Rule 1. Leave the Online Game.
2. Exit F1 Challenge.
3. Run 'F1 Challenge 99-02.exe' again.
4. Edit your player profile to match what you use in the race. Season, team and driver must match!
5. Rejoin the game.
(6. Repeat the above if you get the same error.)



7. Post Race Procedure

7.1 Driver Telemetry

- ALL Drivers must save their telemetry after the race, even if they crash.

- Go to your '\Telemetry\' folder where you installed F1 Challenge and rename the file 'telemetry.spt' to '[name]-[track]-telemetry.spt'
e.g. 'AndyVG-Silverstone-Telemetry.spt'.


F1Racing League Rules & Regulations by AndyVG.
Special Thanks to SkyNet.



Visitors: 112024     Page views: 142867

FreeBSD logo  Apache logo  PHP logo  MySQL logo